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Deform Brush

The Deform Brush pushes points along your stroke, like Liquify in a paint program. It works on the selected meshes, or on a selected warp deformer's grid.

  1. Select what to bend.
  2. Pick the Deform Brush.
  3. Drag across it.

The art follows as you paint, and the whole stroke lands as one undo step in the keyform the parameters sit on.

Settings

Brush size the circle's radius; hold B and drag, or [ and ]
Strength how far points follow the pointer
Hardness the inner circle: points inside move fully, the rest less toward the edge

"The parameters are between keys"

Edits can only land on a key. If the parameters sit between keys for what you're brushing, a banner says so; Snap to nearest keys moves just that object's parameters onto their closest keys.