Glue
Glue stitches the edges of two overlapping meshes together so they don't tear apart when they bend: a neck into a head, a sleeve into an arm.
- Line the two meshes' points up (copy and paste points in Mesh Edit makes this easy).
- Select both meshes and pick the Glue tool.
- Select the overlapping points and Bind (Ctrl+G). Unbind is Ctrl+Shift+G.
Weights
The weight brush decides which mesh gives way at each pair:
- A:B balances the two
- A or B pulls toward one side
- Re-merge snaps pairs back together
Hold B and drag, or [ and ], to size the brush. Each stroke is one undo step.
Select a glue tag on the canvas and press Delete to remove it.