Docs

Parameters and keyforms

A parameter is a slider (Angle X, Eye L Open, Mouth Open). An object bound to a parameter has keys on it, and a keyform at each key: the shape it has there. Between keys, the shapes blend.

Keys

  • Add keys from the parameter's menu (two or three keys at once).
  • Move the slider onto a key, then edit: the change lands in that keyform.
  • Between keys you can look but not edit; the Deform Brush offers to snap you onto the nearest keys.
  • Keys show as dots on each slider.

The palette

  • Folders group parameters; parameter pairs (like Angle X/Y) show as a 2D pad.
  • Ctrl+click and Shift+click select several parameters, for example to group them into a folder.
  • Ctrl+1 resets every parameter to its default.

Tools

Four corner forms (Ctrl+4) fills the corners of a 2D pair from its edges
Reflect mirrors the key under the slider into the opposite key, asking before it overwrites
Motion mirroring flips a parameter's motion
Copy / Paste form (Ctrl+Shift+C / V) copies an object's shape and pastes it into another key

Opacity

Properties > Opacity sets the opacity in the keyform the parameters sit on: put the parameters on a key, set it, and the model fades between keys. A deformer's opacity fades everything under it.

Deleting a parameter

If it's still in use, Ayatsuri asks to unbind it everywhere, keeping each object's default shape, as one undo step.